I learned all of this without a tutorial years ago so you can easily do this too. If you don't understand something, let me know but please try to work through this without any assistance first. Step 12: Test your unit and see if it works. The new graphic should also be placed into the directory as well. Step 11: Save your rules and art files, then copy and paste them into your Red Alert 2 game directory. Step 10: Double check all of your code to ensure that it suits your needs. Keep in mind, art needs to use the same name as the actual file as per the example beforehand, trooper.shp should use as the identifier. Voxel-based units do not require these, but do require an HVA. Most decent downloads have these provided so check the readme file. If you're using an infantry, make sure to watch out for the sequence. Step 9: Repeat the copy, paste and modify routine with the art file using the same basic principle.
There are tutorials for how to avoid these issues however. Word of caution: going over 100 in the unit lists causes the AI to break and modifying the building list causes the campaign to break in YR.
Years ago, when we could connect the old fashioned way, I was able to play with my Mod in multi-player matches with my friends (who also had the same mod). Infantry use, vehicles, helicopters and ships use, true aircraft use and structures use. Currently, the mod works great in single player. Step 8: Add your new unit to its respective type list. The same applies to voxel-based units like tanks and ships. For example, if your graphic is named trooper.shp, you should use as the ID. Change the, which should match what your graphic is named. Step 7: Modify the infantry to suit your needs. It's recommended to create a section for yourself with a comment to make it easy to find. Step 6: Paste the new section somewhere into your extracted rules file. If you're creating a new infantry, use an infantry and so on. Step 5: Copy a rules section that matches what you've downloaded. Step 4: Load the rules and art files into your favorite text editor (as said, Notepad will suffice but I recommend Notepad++ or Textpad). Step 3: Open the XCC Mixer, then extract the rules and art files (ra2.mix > local.mix for RA2 or ra2md.mix > localmd.mix for YR). Step 2: Download the XCC Utilities, which I linked to before, then 'install' them to your hard drive. Step 1: Download a graphic from any resource site YR Arg is the best place. Command & Conquer: Yuris Revenge is the expansion pack to Command and Conquer: Red Alert 2.The plot revolves around Yuri, formerly the shadowy Soviet advisor to Alexander Romanov, and his plans for world domination.This is the first Command & Conquer title to have a playable third faction, Yuris Army, and the first Command & Conquer expansion pack to have a separate executable. With INI files, a new unit can be done in a few easy steps, but a few more if you want a new graphic so we'll go that route.
If you own a physical copy of Red Alert 2, installing the game from the disc no longer works on Windows 10.
The CnCNet patch is the essential community update for Red Alert 2: Yuri’s Revenge. Purchase the C&C Ultimate Collection via EA Origin Step 2: Apply Fixes for Windows 10 More information on which C&C games have been officially been released as freeware can be found here. If you already own the game via The First Decade or digitally via Origin, skip this step. Note: There is information on how to use your discs. If you own a physical copy of Red Alert 2 (not the TFD version), installing the game from the disc no longer works on Windows 10.
You can now buy a digital copy of all 12 Command & Conquer games from the EA Origin Store. Step 1: Get Red Alert 2 and Yuri's Revenge Red Alert 2 is now playable on Windows 10 | Campaign and Multiplayer Online!